John Carmack & John Romero (ID Software/DOOM)

19:00 Intro to Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

30:00 "We’d like to be painters, we’d like to be poets. We’d like to be writers, but as everybody knows—we can’t earn any money that way. What do you want to do? When we finally got down to something which the individual says he really wants to do, I will say to him you do that—and um—forget the money. If you say that getting the money is the most important thing, you will spend your life completely wasting your time...You’ll be doing things you don’t like doing in order to go on living, that is to go on doing things you don’t like doing, which is stupid! It is absolutely stupid! Better to have a short life that is full of what you like doing than a long life spent in a miserable way. And after all, if you do really like what you’re doing, it doesn’t matter what it is—somebody is interested in everything—anything you can be interested in, you will find others who are..." —Alan Watts

36:00 John Carmack's personality and early life

44:00 If you want to understand the entrepreneur, study the juvenile delinquent 

51:00 How ID Software was born

57:00 How the two Johns process time

1:00:00 The shareware business model

1:06:00 All of science and technology and culture and learning and academics is built upon using the work that others have done before

1:15:00 ID Software financials

1:21:00 Keep things simple: Just focus on making great games

1:25:30 The business model of Doom

1:37:00 The beginning of the end of the partnership between John Carmack and John Romero

1:44:00 Different philosophies on how to run a business / what happens when you abandon frugality

2:00:00 In the information age, the barriers just aren't there 

Buy the book Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture 

If you would rather listen to the book you can get two free audiobooks by trying Audible.

David Senra